The movements are based on listening and responding to each others’ physical impulses and revealing the soundscape together in a continuous process of negotiation.
The sounds are a combination of granulated, randomly selected recordings of leaves rustling and granulated playback of Antony & The Johnsons “Bird Gerhl”: the movements make the playhead skip forward in the sound buffer and trigger a new pattern that plays back from the new position. However, two sensors are competing for the playback position, which causes jitter in the playback function.
Requires KF Supercollider-quarks and movement sensors. We use MiniBees, but with a bit of rewriting the MiniBeeUtils should work with any sensor data. See the full gitlab repo for more details on implementation.